![]() ![]() Next, learn how to assemble a simple scene (lighting, HDRI, and materials) in KeyShot and finish your robot by carrying out post-production in Adobe Photoshop. ![]() Once the base mesh is finished, develop each of the pieces as part of the final design, adding final details-such as lines and screws, among others-and the support edges to your design. Get to work and begin to build the base mesh of the robot, following the proportions of the concept and using the basic tools previously explained. Afterwards, see all the tools that Victoria usually uses use when creating a model through examples and shortcuts. Procedurally build organic or hard-surface volumes using any Cinema 4D. ![]() ![]() Learn about the programs that Victoria uses to create realistic scenes through 3D models-Autodesk 3ds Max, KeyShot, and Adobe Photoshop-and other alternative programs with which you can make your robot, such as Autodesk Maya. Cinema 4D is a 3D modeling, animation, motion graphic, and rendering application. To create your robot or science-fiction character, first think about its story, and, based on that, look for references to put together a collage to visualize it during the evolution of your creation. Learn about her main influences, such as science-fiction movies like Terminator, Star Wars, Alien, District 9, and Ex Machina, and many others that fuel her passion for robots and artificial intelligence. The first thing you do is meet Victoria, who tells you about her career, her studies in industrial design, and how she ended up teaching herself 3D modeling and focusing on it professionally in the video-game industry. ![]()
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